I downloaded and installed Wine on my mac. It doesn't work for any other game, but it saved me trouble in the long run, I've built LCS on my computer before though, and I can send over a copy if you're unable to do so. Watching files for changes is a common technique used when creating 'live' updating interfaces. This is a popular technique among web developers. For example, it's now common to use a tool to 'live reload' a web page whenever a CSS file is changed.
I'll be developing away with five or six files open in VS/Mac, when the tab for file-c now contains the contents of file-b, and the tab title changes so that file-b is now open twice. If you're not wildly observant, you can compile, causing file-b's contents to be written to file-c, and your original file contents are lost.
Maybe webpack-dev-server compiles your code, but did not know when to send them to the browser. Also, webpack-dev-server stores the compiled bundle in memory, thus the old copy remains in the file system. That's why your browser are always getting the old files. Webpack-dev-server reads output.publicPath in the config.
Whenever browser sends a request to get file under that path, it tries to return the compiled bundle. If you access your bundle.js using, you may try the following in the CLI, which should be equivalent to setting up output.publicPath in a config file: webpack-dev-server -output-public-path=/build/. Windows 10 - IntelliJ Ultimate (aka Webstrom) this solved it for me: System Settings), which saves changes first to a temporary file. Saving like that doesn't get picked up by webpack of course, was the cause of much frustration. Thanks to.
I got troubles with the live-reload for.ex files in a phoenix (1.3.4) app. I don’t use linters, nor vim. I made a complete reinstall, removing every thing in the deps directory rm -rf.and all the compiled files rm -rf build. Then I mix deps.get the dependencies and compile the project and then: $ mix compile 12:01:20.452 info Compiling file system watcher for Mac. filesystem ld: warning: text-based stub file /System/Library/Frameworks//CoreFoundation.framework/CoreFoundation.tbd and library file /System/Library/Frameworks//CoreFoundation.framework/CoreFoundation are out of sync.
Falling back to library file for linking. Ld: warning: text-based stub file /System/Library/Frameworks//CoreServices.framework/CoreServices.tbd and library file /System/Library/Frameworks//CoreServices.framework/CoreServices are out of sync. Falling back to library file for linking. Ld: warning: text-based stub file /System/Library/Frameworks//CFNetwork.framework/Versions/A/CFNetwork.tbd and library file /System/Library/Frameworks//CFNetwork.framework/Versions/A/CFNetwork are out of sync.
Falling back to library file for linking. Ld: warning: text-based stub file /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices.tbd and library file /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices are out of sync. Falling back to library file for linking.
Ld: warning: text-based stub file /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices.tbd and library file /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices are out of sync. Falling back to library file for linking. Ld: warning: text-based stub file /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SharedFileList.framework/Versions/A/SharedFileList.tbd and library file /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SharedFileList.framework/Versions/A/SharedFileList are out of sync. Falling back to library file for linking.
After reading some articles on the web I tried in different ways to get the proper command line tools (last version 10.0 via the app store and previous version via xcode-select -install) but it didn’t work. Then I created a new project with mix phx.new (v 1.3.4) and the live-reload didn’t work either.
I read some go programmers on mac also got these warnings. Someone can help? Is there a connection between those warnings and the failure of the phoenix live-reload? More information concerning this issue, if you are about to upgrade your OS to macOS Mojave, excerpt from the. Upgrading to macOS Mojave, which came out today, seems to fix the issue for me.